# 2D_IsoTilemaps
**Repository Path**: BeeMustWin/2D_IsoTilemaps
## Basic Information
- **Project Name**: 2D_IsoTilemaps
- **Description**: unity tech demo
unity2022.3.34
- **Primary Language**: Unknown
- **License**: Not specified
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 1
- **Forks**: 1
- **Created**: 2024-07-30
- **Last Updated**: 2025-06-17
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# 2D Isometric Tilemaps - Example Project

**Description**
This is an example Unity project focused on [2D Isometric Tilemaps](https://docs.unity3d.com/Manual/Tilemap-Isometric.html) and [2D Pixel Perfect Rendering](https://www.youtube.com/watch?v=CU4YjSZNTnY).
Artwork is created by [castpixel](https://twitter.com/castpixel) and you can view her Portfolio here: http://castpixel.tumblr.com/
The project contains:
- Sets of Isometric Sprites & Tiles for building levels. These are all prepared to use Unity's 2D Pixel Perfect camera settings.
- Pre-Made Rule Tiles; for Random Tile placement and Neighbour Tile layouts.
- A set of Tile Palettes for different Tile types.
- Decoration Prefabs for adding extra details and props; such as trees, rocks, barrels, pillars and more!
- A Witch Character; already setup to to drag-and-drop into your level and walk around.
- Several Example Biome Scenes already setup with Isometric Tilemaps, Decoration Prefabs Colliders, Witch Character and Pixel Perfect Camera.
- An 'Empty' Biome Scene with everything setup for you to begin building levels!
Basic Biome:

Plains Biome:

Desert Biome:

Frozen Cave Biome:

Frozen Mountain Biome:

Temple Biome:

**Current Software Requirements**
已更新至 2022.3.42f1c1 lst
> - Unity 2018.3.0f2
> - 2D Pixel Perfect Package: latest1.0.1-preview
> - Arrow Keys/WASD to move the Witch Character
**Contact**
If you have any feedback or issues when using the project; please contact Andy by email: andyt[at]unity3d.com